This tutorial shows how to put clothes on a human character. You must have already installed:
After loading Makehuman, you should see the following:
Makehuman Opening Screen
A Lindy Hop pose:
Leading a Swing-out
.obj file.
Export the Swing-out Pose
pose-01.obj),
then press Enter.
Save the Pose
If you want to change the pose with Makehuman later, save it as a Body setting file (as well as exporting it as a Wavefront object for Blender).
pose-01.obj)
Unclothed Makehuman model
Hint: NUM1, NUM3, and NUM7 will provide various views of the model. Press b for a rectangle that can be dragged to select a collection of vertices. Press b a second time for a circular vertex selection tool. You should be able to quickly lop off the anatomy bits that are not destined to be clothing. Use NUM+ to zoom into the model.
Preparing for Murder
Add Modifier Button
Decimate Modifier
Decimated Model
Mode Menu
This step needs version 2.43; if Sculpt Mode is not in the menu, upgrade.
Choose a Smooth Brush
If there is a hole in the model's chest, close the hole as follows:
- Change to Edit mode.
- Click the Multires tab.
- Click Apply Multires (Blender will warn you if you need to do this).
- Press CTRL-Tab then 2 to change to Edge select mode.
- Click SHIFT-LMB to select the edges around the hole.
- Press f to create an edge face that will fill the hole.
- Optional. Use the pinch tool (and delete duplicate vertices) to mend the gap.
Change the colour of the clothing to make it more visible for inflating.
Human with Clothes Outline
Human in a Jumpsuit
Thanks to Koba for his mini tutorial on clothing.
THE END - Download